![]() As you can see the more units placed next to one another will change the terrain's color on the map.īookmarks can be used to save your postion. Your view will be highlighted on the map by the semi-transparent white rectangle. The map interface displays coordinates and frames per second in the top left and right respectively. The "Propose a Trade with (Player Name) will appear once you click on a unit of the person whom you want to trade with that is in the highlighted cells. The range of this is one space thus as mentioned earlier you need to be next to the person you want to trade with's unit. When you click/push start a trade option under units available actions the hexagons (called cells by some in game) surrounding the unit will be highlighted. Your unit that has ability to trade must stand next to a unit of whom you want to trade with in order to send proposal. These units include Knights, Explorer Caravels, Warrior Princes, Princesses, Queens, and Prince at Arms.Īlong with the proposal you have ability to add a message to go with it. To begin trading you need a unit with the ability to trade. To the left is where trade proposals appear and to the right is how one proposes a trade. We will get more into combat and units later. They are better than knights with their 80 health and 50 attack damage. When they do you can use the werewolves as infantry instead. They will turn into werewolves after 14 days. Keep in mind a woodcutter costs 10 food, 10 wood, and ten iron. Regular trees found in your home realm are worth 40 wood. Ancient Wollemia trees are worth 30k wood, but it takes very long for them to grow (44 days to be exact). However wood has a higher value as this universe is fairly new and the wollemia trees planted by players have not grown yet to Ancient Wollemia trees. As I mentioned earlier oil and iron are two of the most valuable resources. Microchip and uranium are unavailable as of now. These are food, oil, wood, iron, knowledge, oil, and electricity. Currently there are six resources you can obtain. This interface shows the amount you have for each resources. Units that can be used to invite a player to an alliance are Prince at Arms, Princess, Warrior Prince, Knight, and Queen. For now it is used simply to prevent friends from accidentaly killing one another. Currently anyone within the alliance can invite, but in the future ranks + permissions may be added. The symbol and shape colors can be changed using the color picker. The "Create a New Alliance" interface allows you to choose name and moto as well as the symbol and shape. Only realm and universe is displayed in this picture. One for realm, one for universe, and one for alliance. These chat boxes can be expanded using the red button over the arrow connected to the chat box. At the bottom left the chat boxes are found. Starting from the top left we have the menu, trading proposals, alliance tab, and location bookmarks. To the top right there is a map and resources. ![]() Here I've opened up all the tabs in main screen besides the tutorial. Accounts that enter the world for first time after July 17th, 2014 recieve an oil seep in their home realm. Using the woodshack you can build a miner, woodcutter, explorer, farmer, and carpenter. You begin with two units (not including signs) which are a wood shack and an explorer. Here is an example of a homerealm given to a player.Īs you can see there is an ironmine and several trees. ![]()
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